This is not entirely true and the beauty of the system. Some do not consider all the dynamics at once. I have done some pre-lim simulations many months ago that show that unlike fiat the system balances itself.
For instance one dynamic is that as coins are given for farming, they will find their way into 2 piles. One is “keep it for later” (hoarding) and the other is spending it on puts in the near future (even if it changes hands at an exchange).
Another is that not all puts ever result in more than one get. It could be shown that a good proportion of current immutable storage is backups, that is never accessed. Or private files rarely accessed. movies that are accessed often will end up having most accesses satisfied by caching (no vault gets). And who watches old movies, like Leslie Nelson’s “Forbidden Planet”, or any other old movie? Very few are really.
Another is dedup. That new popular video may get uploaded 100’s or 1000’s of times but only one store actually occurs, so that popular vid really made the network 100’s or 1000’s times the coins it would normally take to store that amount of data.
Another is that storage cost is halving every 18 months (actually 10 times in 5 years) for the last 3 decades. And solid state storage is about to make that doubling every year or so. And typically data becomes less used over time. So we have a reducing cost to pay out of each chunk stored.
Another is that the buffer the coin supply provides to allow time for coins farmed to be spent and for hoarded coins to be eventually used.
Another is that as issued coins increase so the coin issuance success rate reduces on farming attempts.
As farming attempts success rate drop so will the fiat value of the coin rise. So then does the value of the farmed coins. It is expected that this will at least make up for the reduced coin issuance but experience shows that typically the fiat value will rise faster than the farming scarcity does.
And a few more dynamics are there too.
As you can see it is a very dynamic economic system and a number of balancing effects occur that cannot/does not exist in that USSR example. Which BTW did not occur as simple as that. It still only cost the same to make as sold since everything else was keep the same, and not the real reason their economics failed.
Obviously the algorithms for putcost and farming rate have to reasonable, they don’t have to be perfect