Thank you for the acknowledgement @happybeing. Yes I have thought about it, as have other individuals like Aaron Swartz. There are whole videos on the topoic. But here are my thoughts.
- We cannot address the issue of practical solutions until we admit copyright does not work in the digital age. Not should not work, not is immoral, CAN NOT work. Is impractical and infeasible to the point of non functioning. CAN NOT. Cannot the same way you cannot waterskii while wearing a suit of plate mail armor.
- Given that art itself can be so easily pirated once uploaded to a digital medium it does not make sense to attempt to sell the art itself online. Or consider any art uploaded to have a rapidly depreciating value which will eventually reach 0. What one CAN capitalize on however is as follows:
- The artist’s time as a service. Ex. Performing live at a venue, commissions, customizations, performing a role, etc etc.
- The artist’s following may be harnessed as for advertising revenue generation. The art might be free and tons of people come for it but are exposed to advertising of one form or another. Not all ads have to be boring, in fact I’ve seen some in my life which are down right entertaining and creative. Or you can have the subtle kind included in the artwork itself like having a character drink from a brand name of pop or mention a name of a company name mentioned metaphorically in the lyrics of a song. In fact there was a whole podcast on this on Under the Influence on the CBC. We make references and referrals to things EVERY DAY so why is it so difficult to think you could get paid to do it without having it be all up in your face?
- Physical merchandise of their art. Take the anime RWBY for example. The anime itself is more or less free to watch. But Roosterteeth sells physical merchandise based on the series: DVDs, plushies, t-shirts, nick knacks, whatever, that fans can then buy. While DIGITAL art is infinite PHYSICAL art still takes resources and cubic and therefore still conforms to traditional laws of supply and demand.
- Use art to gain an audience in order to sell a completely different product or service. So you can’t sell the art itself. But people like art. That means you can easily gain a following. That doesn’t mean you can’t use your art to sell something ELSE like video games, clothes, sports equipment, or persuade people of a political or activist position, or whatever else. Or you could partner with someone else who is trying to sell something and commission off a portion of your time or your audience’s attention to gain profit. Or you might create art directly about the product you’re trying to sell. If you’re trying to sell fishiong gear you might have a little comic about a guy who goes fishing every weekend and have him using whatever is on sale in his adventures.
- Take full advantage of the rapid spread of your art online and encourage people to buy the hardcopy book or assorted merchandise. Offer to send them a signed copy of your physical art or assemble a care package of some kind.
- Create a cryptocurrency or MD based crypto for the artist so people could invest directly in the artist by buying their coin. Also if you think an artist would increase in worth you could buy more of their coin and essentially invest in them while riding their wealth so to speak. Imagine if you could buy stock in celebrities when they were just amateur starlets?
These are just a few ideas. I’m sure I’ll come up with more but the key idea is copyright does not work. It’s stupid to try and “enforce” copyright as it’s an ancient 18th, if not 14th century concept hanging on into the 21st century. The concept of “copyright” and information gate keeping has been hanging on as long as literacy itself, definitely since the advent of the printing press. It needs to die.
I’d recommend you give this a watch.
The thing is a lot of the technical problems Aaron is talking about here are being solved by Maidsafe. Now it WILL be technically possible to host a youtube video or a website on your laptop at home because you can just use the SAFE network to do it.