Scraping the barrel there, why use PtP, because it does not harm the system, how is it going to bring down the system? The network will just keep running fine.
Are they going to deplete the coin supply? That is not going to ever happen with PtP,
Are they going to fill up the network, then they pay though the roof prices with rewards not matching those prices EVER, not even close
What are they going to do???
You make a statement of the sky falling with ZERO support for a doomsday event on the network. caused by PtP
Oh and if you are talking of diluting the price in fiat, then that shows it is your back pocket that you are referring to. BTW it won’t even do that if you actually think it through, all the coin given out in any reward, including Farming would do this if you think in otherCoin terms, but SAFEcoin will be spent back into the network and dilution dissipates.
Why don’t you attack farming which also can be gamed to increase profits to one person/group over the rest. If money is no object to the hacker then why not that. You should be equally attacking farming since that dilutes the coin’s worth too. More farming means more coin means less fiat worth by your arguments.
You are just making things up here which doesn’t even follow what has been said. [quote=“TungSvard, post:243, topic:5805”]
Producing garbage will always be easier than producing quality content.
easier But WAY MORE expensive (not cheaper as you claimed I assumed). thousands if not millions times more expensive if all the attackers uploads are unique
Assumption on your part and you missed that you said it would have to be done by a programmed system and history shows that the public quickly identifies this sort of trickery. So while it might work for a tiny while it drops of to insignificant very quickly
So, what does this have to do with the doomsday weapon that PtP will be “bringing down the system or making it inoperable.”
And still you do not explain how these “attacks” which help farmers to be rewarded, and help make the coin more active, and bring more coin back to be recycled will result in them “bringing down the system or making it inoperable.”
They could do it using 10000x better attacks than actually helping the system
You are really showing that there is no good argument against PtP when you bring in doomsday events as being the results of a reward that at best is a break even for any attack. Break even means that its not an attack but you elevate it to something that can bring down the system.
Wow if NSA used all the money they could just upload and upload and upload anything to fill the network with nothing but garbage, FAR BETTER attack than spending all that money for a break even attack.
Again with your back pocket. Yet you fail to account that the coin is returned to the network, you act as if once the coin is given out it remains out.[quote=“TungSvard, post:243, topic:5805”]
Who cares about the price?
Are going to be getting at least 25 times. And they get to do even more farming because of the increased content so they get even more rewards, Win-win.[quote=“TungSvard, post:243, topic:5805”]
This is why it’s important to separate content incentivization from the network.
Because it affects you perception of what your coin will be worth, without looking at the actual effects
And from here you sprout a lot of words in an attempt to compare apples with oranges. Hint, the roads don’t have a corresponding analogy for rewarding farmers either.
EDIT: look if you disagree because you don’t like it, then GREAT, and I accept that. And your “no” vote is/has been considered by David and the dev team.