This is a win win I believe, as mio doesn’t yet have a build for iOS AFAIK. Crust could end up being very popular amongst the rust and p2p communities which is very cool and bring even more notoriety to the project. I’m excited to watch progress here. Is there an idea of when Carl will begin chipping away at this?
It does now, Carl has already got this working on CI. I expect a mio update very soon
@dirvine This must be the start of which you speak of
https://github.com/carllerche/mio/raw/4337e9561d2f211588b21de649db383f61e68d05/ci/ios/deploy_and_run_on_ios_simulator.rs
Let’s assume for the sake of this question nothing changes between now and farming.
6Mbit/s remains the minimum requirement in upload speed and the single instance is removed.
Would it be safe to assume 2 instances or more could run on 10Mbit/s?
What would the math or consideration behind max nodes to bandwidth be?
Should the single instance be removed, what is the benifit to several nodes on one connection to the network… what I see is several nodes with a single point of failure?
Lol, saw this and thought it was the update
Scrambled around trying to scroll up and be the first to “like” it
Isn’t he just the best