You have a number of problems with this approach and some would break the SAFE system
- Chunks do not remain in any one vault
- chucks exist in at least 4 different vaults at any one time.
- vaults are not persistent
- vaults will be treat differently to each other according to the chunks they hold
- chucks used often are cached, so your idea falls down
- the system is now required to track usage in order to limit (anything). Lost of some privacy/anonymity. Also potential for identifying vault holding chunk.
In other words if I have a vault that is victim to your perceived attack then it will be closed off from earning more, even though it was doing its job, So then I stop farming in disgust. This starts occurring to others and as more stop the # of vaults drop and will cause issues. <— that is what would happen if the system worked as you imply
Then you will see all those requests being satisfied by caching and no more rewards, the more they do the most caching occurs. Almost immediately there is no reward occurring for all those bots.
5%, 10% of nothing is nothing, the gamers lose, only tiny rewards. Gamer will move onto richer fields like renting out their botnet to DDOS on sites.
You ask for significant changes to the protocol and core programming for what? Something that has little benefit and potential to piss off legit farmers who refuse to farm anymore because their efforts/resources stop being rewarded after a while because of an arbitrary limit which has to be LOW because to catch those botnets. The limit has to be very low due to caching taking over after one GET. on each Chuck. (maybe 2-10 if bot net is diverse enough).
Limit transactions. Who decides the limit. What to stop someone having 1000’s of “wallets” and only ever doing small transactions on each, using a program to create and move though as they need them to keep under the limit.
The network is already designed to do this, how will it then cause problems if it does what it is designed for
You have made an either-or statement that says one will hurt the other when in fact the SAFE network is designed to accommodate both in harmony and is expected to occur.